{# pb-24 reserves room so the sticky audio player, when docked to the bottom of the viewport, never covers the last content (related sermons, tags…). Only needed when there's an audio player to dock. #}

The Hopes and Fears of All the Years

{# justify-center, not justify-around: around gives each item a half-size space at the row ends, which reads as an even spread with three items but leaves two items sitting off-centre. Centring the group keeps the row balanced whatever combination of preacher, date, time and series a sermon has. The lg:px-8 on each item supplies the gap between. #}
Preacher

Joshua Winters

Date
Dec. 10, 2023
{# The compact player docks to the bottom of the viewport once you scroll past it; the waveform above and the download/share row below stay in normal flow. The `stickyPlayer` component lives in assets/public/public.js. #}
{# The description and the sermon's metadata share one grid: the description takes two thirds, the metadata rail takes the last third. Explicit column starts keep the rail on the right even when the description is absent. On small screens the grid collapses to one column and the rail follows the description. The transcription sits outside this grid, below it, so it keeps the full page width - its two-column timestamp/paragraph rows and tall scroll pane need the room. #}
{# Top margin here rather than on the caller: the transcription is no longer a grid item, so nothing else supplies the gap above it. #} {# The component is `transcript` in assets/public/transcript-component.mjs; it runs auto-scroll and the in-page search. Search is entirely client-side: queries are never sent or recorded. #}

Transcription

{# Both routes redirect to the archived page for a delinquent church, so offering them is a dead button. The transcript itself still reads, and so does searching it. #} PDF txt

Auto-generated - may contain small errors. Always verify with the audio version.

{# Hidden until the magnifying glass (or "/") opens it. On phones the buttons get their own row so the query isn't squeezed. #}
{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

We've sung and heard much of the Christmas story already tonight. We sung about Emmanuel, which means God with us. We've been reminded of the longing that was Israel's for many years in the centuries before Christ came.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

We sung about the child in Mary's lap. We sung about who he is. This, this is Christ.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The king. The one that God promised long ago. This baby. The son of Mary. We've been reminded of the lowliness of Christ's entrance into our world.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Why lies he in such mean estate? Where ox and donkey are feeding. Not in a palace crib.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Or even in the bed of an inn. But away in a manger. A feeding trough. And we've been reminded of that glorious announcement of the angels to the shepherds.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Glory to God in the highest heaven. What is this all about? Taken on their own, these things may not hit all the way home to our hearts.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Perhaps we need to step back and consider the larger story that God has been writing in our world. God is the great and glorious creator.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The one who made the universe and everything in it long ago. He spoke it into existence by his power and his love.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

He formed the first human pair in his own image. And gave them life. And everything God made was very good.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

He gave us a beautiful garden paradise to live in. A whole world of delights. A whole world of yeses.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And just one no. And sadly, we rebelled against God. In one act of cosmic treachery, humanity defied God.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And brought guilt and corruption on the human race. What would God do with this man and this woman? And all their descendants to follow?

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

What kind of God is this who made this world that we live in? The Bible tells the very words that God spoke to Moses long ago on the mountain about himself.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The Lord passed in front of Moses. Proclaiming his name. The Lord. The Lord. The compassionate and gracious God.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Slow to anger. Abounding in love and faithfulness. Maintaining love to thousands. And forgiving wickedness, rebellion, and sin.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Yet, he does not leave the guilty unpunished. What is the Bible? It's the story of this God.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Whose name is the Lord or Yahweh in Hebrew. It's the story of his compassion. The Bible is the story of his grace.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

His giving kindness. It's the story of how slow he is to anger. It's the story of just how far his love abounds.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

It's the story of how astoundingly trustworthy God is to keep all of his promises. And it's the story of how God will forgive wickedness, sin, and rebellion.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And yet, at the same time, not leave the guilty unpunished. God started by choosing one family on earth.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And he made promises to them. Grand promises. A promise to bless the whole world through one man. Abraham. And his offspring.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And as the centuries go by, God continues to relate to this man's descendants. Making them into a great nation. And then, to a special king of this nation.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

A man named David. God makes more great promises. A promise to establish David's kingdom forever. And that through David's offspring.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And the story goes on. And as generation after generation lives out their days on the earth, God adds even more promises. Wonderful promises.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Expanding on all that he has already foretold. The nation of Israel spirals downward. Into the same defiant rebellion.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

As Adam. Yet God keeps making these gracious and compassionate promises. And he keeps calling to himself a people.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

How will God fulfill all this? How will God establish this great kingdom? The last kingdom. The never-ending kingdom that he promised. How will God make this broken and war-torn world that we live in today?

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Into a place of everlasting peace. Everlasting joy. Everlasting justice and righteousness as he promised.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

How will God deal with the problem of our guilt? How will he live forever with us? When we have sinned so greatly against him.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And deserve to be punished in a way that would shut us out of his favor forever. However. However. However. This is the amazing thing. God would do all of this.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

God will fulfill all of this through one man. The baby. Born in Bethlehem. God had planned something truly amazing.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

A plan to bring all this to fulfillment. Not just a rescue mission. Not just a salvation. But all of it. The promises of this great kingdom too.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The promises of eternity. Living forever in this kingdom. With God. God will do all of it through this one man. The baby born.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

In Bethlehem. The baby who was laid. In a manger. The baby. Who the angels announced. To the shepherds.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Who is this Jesus that we celebrate. At Christmas. Where do we even start? He's the descendant of Abraham. Through whom the whole world.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Will be blessed. He's the son of David. Through whom God will establish. His coming kingdom. He's the great high priest. Who will make atonement. For sins.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

He's the sacrificial lamb. Provided by God. For the sins. Of the world. He's the ultimate prophet. And mediator. Between God and man. Far greater than Moses. Or Elijah.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

He's the one through whom. God's word and power flows. Like never seen before. Is he man? Or is he God?

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

God's answer is mysteriously. Both. Jesus is truly God. Yahweh himself.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The creator. Come to live with us. And among us. Come to take on human flesh. God's word. He is truly man. And at the same time. He is truly man.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Subject to human weakness. Suffering. Hunger. Pain. And even death. This baby would grow up.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

As we sang. To have nails. And spear. Pierce him through. But not for his own sin. He had none.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

But for ours. So that by his death. God could freely offer. That forgiveness. To sinners.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Like you and me. To the wicked. The sinner. The rebel. And at the same time. Ensure. That our guilt. Receives. What justice requires.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Jesus went on. To suffer and die. On that cross. Long ago. It was a gift of love. From God. Freely offered. To the whole world.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The birth of Jesus. Marks. The tangible. Visible. Beginning. Of all that God has promised. Now. Beginning.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

To come true. And all of it is there. Wrapped in swaddling cloths. Lying in the manger. The great.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Glorious. Creator of all. Comes down to the lowest. Of lows. The barn. Out back. Because there was no room. In the inn.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

This really was. A holy night. That we celebrate. This really was. A thrill. Of hope. The weary world.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Rejoicing. For yonder. Breaks a new. And glorious morn. Christ. Our savior. Was born.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And this. Just the beginning. He lived. He died. To atone. For our sins. He rose up. Three days later.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

He ascended. To heaven. To heaven's throne. And there are still. Many more promises. That God has yet. To fulfill. What we celebrate.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

At Christmas. Is just the beginning. Christ. The king. Has been born. And his kingdom. Is still coming. It awaits the end.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

When Jesus. Will return. As dark. As our world. Still is today. As broken. And war torn. As we see in the news.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

As sick. And as sad. Christ. Is coming back. To reign. And he. Shall. Reign. Forever. He will establish.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

That good kingdom. Of God. He will bring. Everlasting peace. Righteousness. Joy. Love. Justice.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The end of pain. Suffering. Struggle. Death. Temptation.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

It awaits. The return. Of this. God man. Jesus. The baby. Who was born. In Bethlehem. Who will enjoy.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

This good kingdom. Who will be. The citizens. In it. Forever. God's answer. In the Bible. Is it's those. Who turn away.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

From their sins. And who put. Their trust. In God. Who put their hope. In him. And seek his forgiveness. Those who believe. In the Savior.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

In Jesus. That same one. Born in Bethlehem. Have you done this? Nothing in life.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Matters more. Than this. For God. So loved the world. That he gave. His one and only son. That whoever.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Believes in him. Shall not perish. But have eternal life. This. Is the good news. Of Christmas. We see it.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

In the whole. Christmas story. And I hope. That you get. Some time. To really read through it. With your families. In your celebrations. But this is it. This is what we see.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Through the whole story. We see that God. Is compassionate. He is gracious. His love. Is abounding. His faithfulness.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Is abounding. And yes. He really does forgive. Sinners. Like you and me. A little town of Bethlehem.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The hopes. And fears. Of all the years. All of them. Right back to the beginning. Are met in thee.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

Tonight. Let's pray. Father in heaven.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

We say thank you. For this amazing gift. The best gift. Thank you. For sending your son Jesus. Thank you. For the life. That you give us in him.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

The hope. And the certainty. For the future. For all eternity. Thank you. For the forgiveness. Thank you. For revealing. Yourself.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

In such a humble way. And for showing us. Just how much you care. For each one of us. And I pray that every heart. In this room. Would be touched. By that reality.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And know. Your love. Tonight. Make that. Even more real. To our hearts. As Christmas draws near. And you. And you. Lead us.

{# Without a player to seek there is nothing to click, so the timestamp drops to plain text rather than a button that silently does nothing. #}

And guide us. In this Christmas season. We pray. In Jesus name. Amen.